Category Archives: Object-Oriented Software Design

C# 4.0 Pocket Reference (Pocket Reference (O’Reilly))

When you’re programming C# 4.0 and need a little help, this tightly focused and practical book tells you exactly what you need to know — without long introductions or bloated examples. It’s ideal as a succinct quick reference or as … Continue reading

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Advanced Qt Programming: Creating Great Software with C++ and Qt 4 (Prentice Hall Open Source Software Development Series)

This book is aimed at existing C++/Qt programmers and presents ideas and techniques that are too advanced or specialized (although not necessarily difficult), for a first book on Qt. Qt has now grown to over 700 classes and well over … Continue reading

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Tapworthy: Designing Great iPhone Apps

So you’ve got an idea for an iPhone app — along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to … Continue reading

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Unified Modeling Language Reference Manual, The (2nd Edition)

“If you are a serious user of UML, there is no other book quite like this one. I have been involved with the UML specification process for some time, but I still found myself learning things while reading through this … Continue reading

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Enterprise Development with Flex: Best Practices for RIA Developers (Adobe Dev Lib)

If you want to use Adobe Flex to build production-quality Rich Internet Applications for the enterprise, this groundbreaking book shows you exactly what’s required. You’ll learn efficient techniques and best practices, and compare several frameworks and tools available for RIA … Continue reading

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Cocoa and Objective-C: Up and Running: Foundations of Mac, iPhone, and iPod touch programming

Build solid applications for Mac OS X, iPhone, and iPod Touch, regardless of whether you have basic programming skills or years of programming experience. With this book, you’ll learn how to use Apple’s Cocoa framework and the Objective-C language through … Continue reading

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Cocoa Programming: A Quick-Start Guide for Developers (Pragmatic Programmers)

Cocoa Programming: A Quick-Start Guide for Developers shows you how to get productive with Cocoa-fast! We won’t walk you through every class and method in the API (but we will show you where to find that information). Instead, we’ll jump … Continue reading

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Metaprogramming Ruby: Program Like the Ruby Pros

Everyone in the Ruby world seems to be talking about metaprogramming–how you can use it to remove duplication in your code and write elegant, beautiful programs. Now you can get in on the action as well. This book describes metaprogramming … Continue reading

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97 Things Every Programmer Should Know: Collective Wisdom from the Experts

Tap into the wisdom of experts to learn what every programmer should know, no matter what language you use. With the 97 short and extremely useful tips for programmers in this book, you’ll expand your skills by adopting new approaches … Continue reading

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A Practical Guide to SysML: The Systems Modeling Language (The MK/OMG Press)

Systems engineers and architects must understand how all the parts of a system work together to satisfy its requirements. SysML is a general purpose graphical modeling language used to specify, analyze, and design systems that may include hardware, software, and … Continue reading

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